Struct encoder_texture
Source #[repr(C)]
pub struct encoder_texture {
pub handle: u32,
pub tex: [*mut gs_texture; 4],
}
Expand description
§handle: u32Shared texture handle, only set on Windows
Textures, length determined by format
Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self).
That is, this conversion is whatever the implementation of
From<T> for U chooses to do.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.