Expand description
This module is important, as it holds the scene items and scenes themselves.
Scenes are essential, as they hold the sources which are then being rendered in the output.
You’ll need to add sources to the scenes if you want to have an output that is not black.
You can also use the libobs-simple crate to simplify the creation of ObsSourceRefs.
Structs§
- Item
AddSignal - Item
Deselect Signal - Item
Locked Signal - Item
Remove Signal - Item
Select Signal - Item
Transform Signal - Item
Visible Signal - ObsScene
Item Ref - Holds the specific source that was added to the scene and its scene item. If this struct is attached to the scene, it’ll not be dropped as the scene internally stores this struct, thus the source will also not be dropped.
- ObsScene
Ref - This struct holds every ObsSourceRef that is attached to the scene by using
add_source. - ObsScene
Signals - This signal manager must be within an
Arcif you want to clone it. - ObsTransform
Info - Use
ObsTransformInfoBuilderto create an instance of this struct. - ObsTransform
Info Builder