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GameCaptureSourceUpdater

Struct GameCaptureSourceUpdater 

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pub struct GameCaptureSourceUpdater<'a> { /* private fields */ }
Available on Windows only.
Expand description

Used to update the source this updater was created from. For more details look at docs for the corresponding builder.

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impl<'a> GameCaptureSourceUpdater<'a>

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pub fn set_capture_mode(self, capture_mode: ObsGameCaptureMode) -> Self

Sets the capture mode for the game capture source. Look at doc for ObsGameCaptureMode

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pub fn set_window_raw<T: Into<ObsString> + Sync + Send>( self, window_raw: T, ) -> Self

Sets the window to capture.

§Arguments
  • window - The window to capture, represented as ObsString. Must be in the format of an obs window id
§Returns

The updated WindowCaptureSourceBuilder instance.

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pub fn set_priority(self, priority: ObsWindowPriority) -> Self

Window Match Priority

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pub fn set_sli_compatability(self, sli_compatability: bool) -> Self

SLI/Crossfire Capture Mode (Slow)

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pub fn set_capture_cursor(self, capture_cursor: bool) -> Self

Whether the cursor should be captured

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pub fn set_allow_transparency(self, allow_transparency: bool) -> Self

If transparency of windows should be allowed

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pub fn set_premultiplied_alpha(self, premultiplied_alpha: bool) -> Self

Premultiplied Alpha

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pub fn set_limit_framerate(self, limit_framerate: bool) -> Self

Limit capture framerate

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pub fn set_capture_overlays(self, capture_overlays: bool) -> Self

Capture third party overlays (such as steam overlays)

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pub fn set_anti_cheat_hook(self, anti_cheat_hook: bool) -> Self

Use anti-cheat compatibility hook

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pub fn set_hook_rate(self, hook_rate: ObsHookRate) -> Self

Hook rate (Ranging from slow to fastest)

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pub fn set_rgb10a2_space(self, rgb10a2_space: ObsGameCaptureRgbaSpace) -> Self

The color space to capture in

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impl<'a> GameCaptureSourceUpdater<'a>

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pub fn set_capture_audio( self, capture_audio: bool, ) -> Result<Self, ObsSimpleError>

Trait Implementations§

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impl<'a> ObsObjectUpdater<'a, *mut obs_source> for GameCaptureSourceUpdater<'a>

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type ToUpdate = ObsSourceRef

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fn create_update( runtime: ObsRuntime, updatable: &'a mut Self::ToUpdate, ) -> Result<Self, ObsError>

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fn get_settings(&self) -> &ObsData

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fn runtime(&self) -> &ObsRuntime

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fn get_settings_updater(&mut self) -> &mut ObsDataUpdater

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fn get_id() -> ObsString

Returns the ID of the object
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fn update(self) -> Result<(), ObsError>

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.